How to Beat Night 2 of Five Nights at Freddy's: Sister Location

When you hide under the desk, click and drag to block the opening with a metal sheet., Wait for the sheet to begin to open., Keep at it., Crawl through Ballora Gallery, housing the animatronic Ballora, to reach the Breaker Room., Move slowly...

20 Steps 1 min read Advanced

Step-by-Step Guide

  1. Step 1: When you hide under the desk

    To stay safe, you must simply hold the sheet in place with the cursor.

    It is best to click and hold to keep it in place, as clicking and dragging is ineffective.

    Failing to do this will result in a jump scare and a Game Over. , After you have prevented the sheet from opening twice, you will be told to report to Ballora Gallery. , Listen for Ballora's music playing, as the loudness of the music indicates her proximity. , You can move quickly as long as you stop moving when Ballora's music grows louder.

    Moving while Ballora's music has grown too loud will result in a jumpscare, causing a Game Over. , Your task is to restart the systems, using a monitor.

    You have the ability to play audio to drive Freddy away when he gets near.

    Opening the monitor will cause Freddy to approach, restarting a system even more so. , If Freddy reaches you while the monitor is up, he will jumpscare you and cause a Game Over. ,
  2. Step 2: click and drag to block the opening with a metal sheet.

  3. Step 3: Wait for the sheet to begin to open.

  4. Step 4: Keep at it.

  5. Step 5: Crawl through Ballora Gallery

  6. Step 6: housing the animatronic Ballora

  7. Step 7: to reach the Breaker Room.

  8. Step 8: Move slowly.

  9. Step 9: Arrive in the Breaker Room

  10. Step 10: which houses the animatronic Funtime Freddy

  11. Step 11: and his hand-puppet

  12. Step 12: Bon-Bon.

  13. Step 13: Restart part of a system

  14. Step 14: close the monitor

  15. Step 15: drive Freddy away with an audio clip

  16. Step 16: re-open the monitor and repeat.

  17. Step 17: Once this task is done

  18. Step 18: return through Ballora Gallery

  19. Step 19: in no danger

  20. Step 20: and complete the night.

Detailed Guide

To stay safe, you must simply hold the sheet in place with the cursor.

It is best to click and hold to keep it in place, as clicking and dragging is ineffective.

Failing to do this will result in a jump scare and a Game Over. , After you have prevented the sheet from opening twice, you will be told to report to Ballora Gallery. , Listen for Ballora's music playing, as the loudness of the music indicates her proximity. , You can move quickly as long as you stop moving when Ballora's music grows louder.

Moving while Ballora's music has grown too loud will result in a jumpscare, causing a Game Over. , Your task is to restart the systems, using a monitor.

You have the ability to play audio to drive Freddy away when he gets near.

Opening the monitor will cause Freddy to approach, restarting a system even more so. , If Freddy reaches you while the monitor is up, he will jumpscare you and cause a Game Over. ,

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