How to Make a Trading Card Game
Plan out the name of your trading card game., Come up with a basic genre for your game., Come up with a unique background and story., Plan the game., Think of various types of cards., Come up with a good and relevant time period., Get a program such...
Step-by-Step Guide
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Step 1: Plan out the name of your trading card game.
It has to be an interesting name so that people will want to play it.
The name should be catchy and original, so people will want to play your game. (Don't use other card game names, like Yu-Gi-Oh! or Pokémon) -
Step 2: Come up with a basic genre for your game.
Science fiction, space, fantasy, western, past, future, are a few examples. , You should base the rules on the background and story, not the other way around.
So this step must come before the rules , Make a good set of rules and an exciting objective.
The rules have to be balanced its not too easy its not too complicated.
It's no fun playing a card game when there are no rules or too many rules to follow.
Many games have different rules.
Some are strict whereas others can be looser.
Experiment, and see what is right for you.
When planning the game, you must come up with a good playing field.
You might as well think of how turns will be lost or gained, how to win the game, and more. , There definitely must be a very wide assortment of characters.
Power-ups, bonuses and health are also several cards that can make a card game more interesting.
You can also make "rule-bending" cards that change the rules.
This makes your card game more interesting.
These cards may be grouped into types, elements, or classes if the creator desires.
These cards must have graphics.
Few people would like to play a card game by just looking at words on a card.
Hire an artist if you need. , It would have been a bit confusing if the creator of Yu-Gi-Oh! called his game "A Time in Modern Rome" for a time period.
If your game has many different creatures from different time periods, this step is irrelevant. , Photoshop is a recommended choice.
Draw out your templates on the program, then write on the card the abilities, colour, attack power, name etc...
You may also draw the cards by hand, but this is extremely time consuming. ,, -
Step 3: Come up with a unique background and story.
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Step 4: Plan the game.
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Step 5: Think of various types of cards.
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Step 6: Come up with a good and relevant time period.
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Step 7: Get a program such as MS Paint and a tablet.
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Step 8: Either print out the templates on card or paper
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Step 9: then get your artist to draw on them
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Step 10: or use a tablet to draw them on your computer.
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Step 11: Play it with your friends and have fun!
Detailed Guide
It has to be an interesting name so that people will want to play it.
The name should be catchy and original, so people will want to play your game. (Don't use other card game names, like Yu-Gi-Oh! or Pokémon)
Science fiction, space, fantasy, western, past, future, are a few examples. , You should base the rules on the background and story, not the other way around.
So this step must come before the rules , Make a good set of rules and an exciting objective.
The rules have to be balanced its not too easy its not too complicated.
It's no fun playing a card game when there are no rules or too many rules to follow.
Many games have different rules.
Some are strict whereas others can be looser.
Experiment, and see what is right for you.
When planning the game, you must come up with a good playing field.
You might as well think of how turns will be lost or gained, how to win the game, and more. , There definitely must be a very wide assortment of characters.
Power-ups, bonuses and health are also several cards that can make a card game more interesting.
You can also make "rule-bending" cards that change the rules.
This makes your card game more interesting.
These cards may be grouped into types, elements, or classes if the creator desires.
These cards must have graphics.
Few people would like to play a card game by just looking at words on a card.
Hire an artist if you need. , It would have been a bit confusing if the creator of Yu-Gi-Oh! called his game "A Time in Modern Rome" for a time period.
If your game has many different creatures from different time periods, this step is irrelevant. , Photoshop is a recommended choice.
Draw out your templates on the program, then write on the card the abilities, colour, attack power, name etc...
You may also draw the cards by hand, but this is extremely time consuming. ,,
About the Author
Jessica Adams
Creates helpful guides on hobbies to inspire and educate readers.
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