How to Overload a Map on Halo
Create a Halo 3 game in The Forge using the map which you want to overload., Enter editor mode once you have begun the Forge session, by pressing UP on the D-Pad., "Before you do anything else go around and delete everything, spawn points, vehicles...
Step-by-Step Guide
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Step 1: Create a Halo 3 game in The Forge using the map which you want to overload.
Sandtrap and Snowbound are both good maps to overload if you are just beginning, as the effects of the glitch are easily visible.
The Forge can be found between Custom Games and Theater on the main menu screen when you first enter Halo
3. -
Step 2: Enter editor mode once you have begun the Forge session
If you can't enter editor mode (for example, if you are not host and the host has not enabled you to enter editor mode), then either start the match again with the correct setting or ask the person who is host to enable you to enter editor mode. , , A mini-screen will appear in the lower right-hand corner of your screen listing items you can select and place in the map you are editing. , Equipment can be found between the 'Vehicle' and 'Scenery' categories. , To select it, you must have at least $2 worth of forge credit, otherwise you will not be able to place it on the map.
Do not place it down yet
- you need to edit some settings first. , This will open up the item's property details, which will allow you to edit some of its' settings. , Simply change the setting from whatever number it currently is (usually 45 seconds) down to 10 seconds. , You need to make the 'Run-time Minimum' the same number as the 'Placed On Map' number directly above it.
For example, if the number for 'Placed On Map' is 1, then you need to change the 'Run-time Minimum' to 1 also; this will make the trip mine respawn instantly after one has been used. , You will now be able to freely drag the trip mine where you want it on the map to begin the overloading process. , A good place to place the trip mine is on a ledge so that the mines will not kill you later in the process. , You no longer need to work in editor mode. , It should appear in your equipment inventory directly below your grenade count in the top left-hand corner of your screen.
As you pick it up, a new one should appear in its' place instantly.
If it doesn't, then you need to make sure the settings for the trip mine are correct by re-entering Editor mode, placing your cursor over the trip mine and pressing X to open the mini-screen again. , If you do it correctly, then there should be a huge pile of trip mines in front of you. , You should hear a giant explosion and they should all disappear.
If you are standing too close, then you will probably be killed along with the explosion. , If you have done it correctly, then the map should now be overloaded; this means that Guardians (such as the ones on the perimeters of Sandtrap or Snowbound) will be disabled, shield doors won't work and gravity lifts won't lift you up.
This means you can build outside the boundaries of a map and explore at will.
Congratulations, you've just overloaded a map! Note however, that if you start a new round or use the map in a Custom Game, the guardians will be reactivated, but your objects will still be outside the map if you have placed any. -
Step 3: by pressing UP on the D-Pad.
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Step 4: "Before you do anything else go around and delete everything
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Step 5: spawn points
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Step 6: vehicles
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Step 7: weapons
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Step 8: and scenery."
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Step 9: Press X on your Xbox 360 controller to bring up the items menus while still in editor mode.
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Step 10: Select equipment items on the mini-screen by pressing the Left or Right Bumper to shuffle between the item categories and choosing 'Equipment'.
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Step 11: Scroll down the equipment category and select the Trip Mine by pressing A on your controller.
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Step 12: Press X on your controller before you place the trip mine.
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Step 13: Set 'Respawn Rate' to 10 seconds by selecting this option and pressing A.
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Step 14: Press X again while still in the item property menu to open up the 'Budget Summary' menu for that item.
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Step 15: Save all the settings and exit the mini-screen and item menus by pressing B twice.
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Step 16: Place the trip mine in the map by pressing A on your controller.
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Step 17: Re-enter Player mode by pressing UP on the D-Pad.
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Step 18: Move over the trip mine to pick it up.
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Step 19: Throw the trip mine away from you and continue to throw each new one you pick up in a quick succession.
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Step 20: Wait for the trip mines to self-detonate (they should start to wobble and sparkle) or set them off by throwing a grenade into them.
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Step 21: Explore the map.
Detailed Guide
Sandtrap and Snowbound are both good maps to overload if you are just beginning, as the effects of the glitch are easily visible.
The Forge can be found between Custom Games and Theater on the main menu screen when you first enter Halo
3.
If you can't enter editor mode (for example, if you are not host and the host has not enabled you to enter editor mode), then either start the match again with the correct setting or ask the person who is host to enable you to enter editor mode. , , A mini-screen will appear in the lower right-hand corner of your screen listing items you can select and place in the map you are editing. , Equipment can be found between the 'Vehicle' and 'Scenery' categories. , To select it, you must have at least $2 worth of forge credit, otherwise you will not be able to place it on the map.
Do not place it down yet
- you need to edit some settings first. , This will open up the item's property details, which will allow you to edit some of its' settings. , Simply change the setting from whatever number it currently is (usually 45 seconds) down to 10 seconds. , You need to make the 'Run-time Minimum' the same number as the 'Placed On Map' number directly above it.
For example, if the number for 'Placed On Map' is 1, then you need to change the 'Run-time Minimum' to 1 also; this will make the trip mine respawn instantly after one has been used. , You will now be able to freely drag the trip mine where you want it on the map to begin the overloading process. , A good place to place the trip mine is on a ledge so that the mines will not kill you later in the process. , You no longer need to work in editor mode. , It should appear in your equipment inventory directly below your grenade count in the top left-hand corner of your screen.
As you pick it up, a new one should appear in its' place instantly.
If it doesn't, then you need to make sure the settings for the trip mine are correct by re-entering Editor mode, placing your cursor over the trip mine and pressing X to open the mini-screen again. , If you do it correctly, then there should be a huge pile of trip mines in front of you. , You should hear a giant explosion and they should all disappear.
If you are standing too close, then you will probably be killed along with the explosion. , If you have done it correctly, then the map should now be overloaded; this means that Guardians (such as the ones on the perimeters of Sandtrap or Snowbound) will be disabled, shield doors won't work and gravity lifts won't lift you up.
This means you can build outside the boundaries of a map and explore at will.
Congratulations, you've just overloaded a map! Note however, that if you start a new round or use the map in a Custom Game, the guardians will be reactivated, but your objects will still be outside the map if you have placed any.
About the Author
Julie Chapman
Writer and educator with a focus on practical creative arts knowledge.
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