How to Play Monopoly Express
Choose how many players there will be., Determine a target goal., On your turn..., Roll the house die., End your turn whenever you like, just don't go too far or you could roll all 3 policemen, resulting in you losing everything you've earned in...
Step-by-Step Guide
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Step 1: Choose how many players there will be.
The game is for 2-4 players, but you can have more if you like, although it would make the game a bit longer and harder. -
Step 2: Determine a target goal.
The default goal is $15,000.
The first player to get $15,000 by collecting properties wins the game! For a shorter game, play for $10,000.
For a longer game, you can play for $25,000, or whatever you like. , Decide who goes first.
Play then proceeds to the left.
On your turn, here's what you will do:
Set the house die aside.
The house die is the one with the pictures of the houses, hotel, lightning-struck house, and get out of jail free.
Roll the remaining 10 dice.
Place all police dice in the designated area immediately.
Decide on any "keepers".
Since the goal of the game is to collect all the properties in that color group, you should probably keep any properties that you have at least two of, in order to complete that group of properties.
Once you decide to keep any dice, you must keep those dice the rest of your turn.
Roll again.
You can keep rolling as many times as you like to try to get color groups, however, if you roll all 3 police dice, your turn immediately ends and you lose everything you've collected in that turn.
Chance:
If you roll a question mark (?), this resembles a wild card and may be placed on any space. , If you get a monopoly (complete color group), score the amount written on the board for that color group, not the dice.
Roll the house die immediately.
The house die will show one of the following:
House:
Get one of the houses from the bank and collect $1,000.
You may keep this house for the rest of the game.
If all four houses have already been bought from the bank, you're out of luck! Lightning-struck house:
Give one of your houses back to the bank.
You do not lose $1,000.
Get out of jail free:
Take away one of your police dice.
If you do not have any police dice, then it's no use! Hotel:
If you roll a hotel, you may collect $5,000, only if you own all four houses. ,,,,, If the you roll a six when he's on GO, do not move the marker back.
If you roll a jackpot when he's on the space after GO move it back one space. -
Step 3: On your turn...
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Step 4: Roll the house die.
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Step 5: End your turn whenever you like
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Step 6: just don't go too far or you could roll all 3 policemen
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Step 7: resulting in you losing everything you've earned in that turn!
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Step 8: Another way is to get a random marker (anything that is small) and put on the go space.
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Step 9: When someone rolls a one it goes forward one space if someone rolls a snake eyes (two ones) it goes forward two spaces.
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Step 10: When it goes all the way around the board once the game is over and the person with the most amount of money wins.
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Step 11: If you want to play a tad longer
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Step 12: if someone rolls a six
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Step 13: it goes back one space
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Step 14: if someone rolls a jackpot (two sixes) he goes backward two spaces.
Detailed Guide
The game is for 2-4 players, but you can have more if you like, although it would make the game a bit longer and harder.
The default goal is $15,000.
The first player to get $15,000 by collecting properties wins the game! For a shorter game, play for $10,000.
For a longer game, you can play for $25,000, or whatever you like. , Decide who goes first.
Play then proceeds to the left.
On your turn, here's what you will do:
Set the house die aside.
The house die is the one with the pictures of the houses, hotel, lightning-struck house, and get out of jail free.
Roll the remaining 10 dice.
Place all police dice in the designated area immediately.
Decide on any "keepers".
Since the goal of the game is to collect all the properties in that color group, you should probably keep any properties that you have at least two of, in order to complete that group of properties.
Once you decide to keep any dice, you must keep those dice the rest of your turn.
Roll again.
You can keep rolling as many times as you like to try to get color groups, however, if you roll all 3 police dice, your turn immediately ends and you lose everything you've collected in that turn.
Chance:
If you roll a question mark (?), this resembles a wild card and may be placed on any space. , If you get a monopoly (complete color group), score the amount written on the board for that color group, not the dice.
Roll the house die immediately.
The house die will show one of the following:
House:
Get one of the houses from the bank and collect $1,000.
You may keep this house for the rest of the game.
If all four houses have already been bought from the bank, you're out of luck! Lightning-struck house:
Give one of your houses back to the bank.
You do not lose $1,000.
Get out of jail free:
Take away one of your police dice.
If you do not have any police dice, then it's no use! Hotel:
If you roll a hotel, you may collect $5,000, only if you own all four houses. ,,,,, If the you roll a six when he's on GO, do not move the marker back.
If you roll a jackpot when he's on the space after GO move it back one space.
About the Author
Walter Thompson
Walter Thompson specializes in educational content and has been creating helpful content for over 11 years. Walter is committed to helping readers learn new skills and improve their lives.
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