How to Fuse Pokémon Sprites

Change the image's attributes to about 200 by 90- a long rectangle., Copy and paste a sprite of each Pokémon., Decide which Pokémon is the base., Using the technique outlined in How to Swap a Sprite's Color Palette, change Shaymin's colors to that...

17 Steps 1 min read Advanced

Step-by-Step Guide

  1. Step 1: Change the image's attributes to about 200 by 90- a long rectangle.

    Make sure they are in PNG format, otherwise you won't be able to correctly fuse them. , The base Pokémon is the one you will apply the edits to.

    For the tutorial, Shaymin will be the base. , Select the color to replace with left click and the color to replace it with right click.

    Then, use the eraser tool to right click and drag across the Shaymin.

    The selected color will change to that of the right clicked color.

    Do this for each color on Shaymin, until its colors are all Qwilfish. , First, pick the freeform select tool (the star). ,,,,, Fix that.

    Look at where the shadow fall on Shaymin, and figure out where the light source is.

    Then, shade the spikes with the light coming from that direction. , Do this by selecting each outline color on Shaymin, and recoloring it with Qwilfish's outlines colors, just like on the body. ,,
  2. Step 2: Copy and paste a sprite of each Pokémon.

  3. Step 3: Decide which Pokémon is the base.

  4. Step 4: Using the technique outlined in How to Swap a Sprite's Color Palette

  5. Step 5: change Shaymin's colors to that of Qwilfish.

  6. Step 6: Make edits.

  7. Step 7: Make sure that white is set to transparent.

  8. Step 8: Carefully

  9. Step 9: draw a loop around one of Qwilfish's spikes.

  10. Step 10: Drag it over to Shaymin

  11. Step 11: and position it where it would correspond.

  12. Step 12: Do this for each spike.

  13. Step 13: The shading doesn't match.

  14. Step 14: Edit the outlines.

  15. Step 15: When you are done

  16. Step 16: change the attributes to the correct size.

  17. Step 17: Come up with an interesting name.

Detailed Guide

Make sure they are in PNG format, otherwise you won't be able to correctly fuse them. , The base Pokémon is the one you will apply the edits to.

For the tutorial, Shaymin will be the base. , Select the color to replace with left click and the color to replace it with right click.

Then, use the eraser tool to right click and drag across the Shaymin.

The selected color will change to that of the right clicked color.

Do this for each color on Shaymin, until its colors are all Qwilfish. , First, pick the freeform select tool (the star). ,,,,, Fix that.

Look at where the shadow fall on Shaymin, and figure out where the light source is.

Then, shade the spikes with the light coming from that direction. , Do this by selecting each outline color on Shaymin, and recoloring it with Qwilfish's outlines colors, just like on the body. ,,

About the Author

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Hannah Murphy

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