How to Camp the cs_office Project Room in Counter Strike Source
Purchase secondary glock ammo., Purchase a grenade. , Purchase as many flashbangs as you can afford. , Run to the hostages-end of the projector room. , Pull the pin on the HE. , Turn right immediately through the door to the cabinets room and drop...
Step-by-Step Guide
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Step 1: Purchase secondary glock ammo.
By the time you are in position to shoot them into the threshold, you should have automatically reloaded. , At this point you should encounter a CT turning right around the corner of T-spawn, if their rush is a complete success. ,, Three stacked cabinets aren't necessarily the best result, but you won't have time to worry about that now, as long as there are cabinets in front of the door.
If the door isn't *totally* blocked, you'll still have a fair chance of hearing an intruder.
However, you will have less time to prepare your flashbang if a CT is able to run straight through the cabinet arcade. ,, That CT will invariably try to jump, or shoot their way through either barricade, unless they encounter resistance from your teammates. , Cabinets & chairs make totally different sounds when they are moved/come in contact with something.
The lighter scraping sound you will recognise from chairs moving across the carpet.
If its cabinets you hear, go to #24.
If it's chairs you hear -
Step 2: Purchase a grenade.
You need to make sure that the flash goes off at least level with their field of vision, and as close to them as possible.
If the flash explodes behind them, they will only be partially blinded.
You should have used the projector screen wall to screen yourself from the flash, by moving right, behind its width-side. , Normally, CT's will be wary of any Ts hiding in the dark, behind the projector desk & chairs, and will be aiming around there.
That is dependent upon the proximity of your FB hit, however.
If they are only partially blinded, they *may* go behind the projector wall to your left, but you can't afford to risk being flashed by yourself in that instance. , If you threw your FB right, anyone in the doorway should all be blind (and possibly stuck in the barricade) Or retreating (with the barricade partially intact).
If there is no-one visible there, turn and cover your back.
Any partially-blinded CT who took to your left from #21 should be @or near pos#15, covering the hostages, or worse, circling around the projector screen wall to shoot you in the back.
If you think that this has happened, sprint to pos#15, and then to the dark corner along the wall of the hostages.
Crouch.
Wait for them to reappear near the hostages
- they may possibly think the room is empty and enter the cabinets room, also. , Make sure you have collected any items dropped by kills. , If you hear the cabinets going then it's safe to assume that a CT has already breached T-spawn.
If you have any FB's (Flash Bang's) left, they should already be pin-pulled & ready. ,, This will help temporarily screen you against any insurgent CTs at the far side. , -
Step 3: Purchase as many flashbangs as you can afford.
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Step 4: Run to the hostages-end of the projector room.
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Step 5: Pull the pin on the HE.
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Step 6: Turn right immediately through the door to the cabinets room and drop the HE *down* into the corner *behind* the three upright filing cabinets- do NOT rebound the HE; it will injure you!
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Step 7: Turn & run back out the door you came in as you switch to glock burst fire - the HE blast should not affect you.
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Step 8: Run to the hostages
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Step 9: turn left & crouch.
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Step 10: Aim at the tops of the chairs nearest the projector light.
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Step 11: Make sure that the nearest chair is blasted out left
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Step 12: separate from the remaining two behind.
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Step 13: Crouching forward along the left-hand side of the projector table
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Step 14: blast the remaining two chairs towards the wall
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Step 15: trying to get them as far left as they will go (aim at the top-left-most parts)
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Step 16: Once you are lined up behind the first chair and the right hand doorway (the one furthest from the pair or hostages)
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Step 17: shoot it through the door.
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Step 18: Stand up & run behind the remaining two chairs you shot against the wall.
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Step 19: Shoot these chairs into the threshold/doorway
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Step 20: blocking the way in/out.
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Step 21: Ignore them & run to the left hand side of the room again
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Step 22: near the hostages
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Step 23: so that you are behind the left-hand side of the projector screen wall
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Step 24: able to view both inside the cabinet room bottom-left-hand corner to the cabinet room hidey-camp-pos
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Step 25: and the entrance to the door you just blocked at the right.
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Step 26: Check that the HE explosion blocked the doorway with cabinets.
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Step 27: Switch to Flashbang & pull the pin.
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Step 28: look & LISTEN.
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Step 29: Wait for them.
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Step 30: Turn to the right-hand doorway (being in position described @#15) and throw the flash downwards (aimed at knee-height BEFORE the doorway) as soon as the CT appears.
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Step 31: Strafe right
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Step 32: from out the cover of the projector wall's side
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Step 33: aiming head-high.
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Step 34: Move forward and clear the doorway of any blinded CTs.
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Step 35: Return to clear out position @#15
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Step 36: assuming you haven't died.
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Step 37: Listen out for cabinets.
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Step 38: As soon as you have heard a cabinet
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Step 39: (and ascertained that the radar is clear of teammates) throw the FB to the ground inside the cabinets room
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Step 40: making sure you are outwith its blast.
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Step 41: Strafe across the doorway
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Step 42: aiming head-high
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Step 43: making sure that you are at least in line with
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Step 44: or behind the line projector screen wall.
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Step 45: Repeat steps #21 & #24.
Detailed Guide
By the time you are in position to shoot them into the threshold, you should have automatically reloaded. , At this point you should encounter a CT turning right around the corner of T-spawn, if their rush is a complete success. ,, Three stacked cabinets aren't necessarily the best result, but you won't have time to worry about that now, as long as there are cabinets in front of the door.
If the door isn't *totally* blocked, you'll still have a fair chance of hearing an intruder.
However, you will have less time to prepare your flashbang if a CT is able to run straight through the cabinet arcade. ,, That CT will invariably try to jump, or shoot their way through either barricade, unless they encounter resistance from your teammates. , Cabinets & chairs make totally different sounds when they are moved/come in contact with something.
The lighter scraping sound you will recognise from chairs moving across the carpet.
If its cabinets you hear, go to #24.
If it's chairs you hear
You need to make sure that the flash goes off at least level with their field of vision, and as close to them as possible.
If the flash explodes behind them, they will only be partially blinded.
You should have used the projector screen wall to screen yourself from the flash, by moving right, behind its width-side. , Normally, CT's will be wary of any Ts hiding in the dark, behind the projector desk & chairs, and will be aiming around there.
That is dependent upon the proximity of your FB hit, however.
If they are only partially blinded, they *may* go behind the projector wall to your left, but you can't afford to risk being flashed by yourself in that instance. , If you threw your FB right, anyone in the doorway should all be blind (and possibly stuck in the barricade) Or retreating (with the barricade partially intact).
If there is no-one visible there, turn and cover your back.
Any partially-blinded CT who took to your left from #21 should be @or near pos#15, covering the hostages, or worse, circling around the projector screen wall to shoot you in the back.
If you think that this has happened, sprint to pos#15, and then to the dark corner along the wall of the hostages.
Crouch.
Wait for them to reappear near the hostages
- they may possibly think the room is empty and enter the cabinets room, also. , Make sure you have collected any items dropped by kills. , If you hear the cabinets going then it's safe to assume that a CT has already breached T-spawn.
If you have any FB's (Flash Bang's) left, they should already be pin-pulled & ready. ,, This will help temporarily screen you against any insurgent CTs at the far side. ,
About the Author
Jacqueline Henderson
Jacqueline Henderson specializes in education and learning and has been creating helpful content for over 5 years. Jacqueline is committed to helping readers learn new skills and improve their lives.
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