How to Start a Prboom Multi Player Game in Linux

Open a terminal window within the GUI., Navigate to the directory that stores your PrBoom files. , Make sure you have the prboom-game-server file in the directory., Enter the following text into the command line., Leave the current terminal window...

10 Steps 1 min read Medium

Step-by-Step Guide

  1. Step 1: Open a terminal window within the GUI.

    If not you cannot host a multi-player game. , prboom-game-server Press Enter.

    It will say that it is "listening on port 5030, waiting for 2 players.

    Join (channel 0) as player
    0."

    ,,, prboom
    -net localhost Press Enter.

    PrBoom will start running but stop at the line D_CheckNetGame: waiting for server to signal game start.

    The other terminal will start displaying "" over and over again.

    That is normal as it is listening to the port and printing the results.

    It basically means that it found one client on the network.

    That client is you. , It uses the
    127.0.0.1 IP address.
  2. Step 2: Navigate to the directory that stores your PrBoom files.

  3. Step 3: Make sure you have the prboom-game-server file in the directory.

  4. Step 4: Enter the following text into the command line.

  5. Step 5: Leave the current terminal window open.

  6. Step 6: Open another terminal window within the GUI.

  7. Step 7: Within the new terminal

  8. Step 8: navigate to the directory that stores your PrBoom Files.

  9. Step 9: Enter the following text into the command line.

  10. Step 10: Note: localhost is usually configured as your loopback on your NIC.

Detailed Guide

If not you cannot host a multi-player game. , prboom-game-server Press Enter.

It will say that it is "listening on port 5030, waiting for 2 players.

Join (channel 0) as player
0."

,,, prboom
-net localhost Press Enter.

PrBoom will start running but stop at the line D_CheckNetGame: waiting for server to signal game start.

The other terminal will start displaying "" over and over again.

That is normal as it is listening to the port and printing the results.

It basically means that it found one client on the network.

That client is you. , It uses the
127.0.0.1 IP address.

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