How to Play Bohnanza

Each player is dealt a hand of cards to start (the exact hand size varies with expansion set and number of players; in the base version it is five cards)., Players take turns in order., Each player also has a trading area., When the deck runs out...

7 Steps 3 min read Medium

Step-by-Step Guide

  1. Step 1: Each player is dealt a hand of cards to start (the exact hand size varies with expansion set and number of players; in the base version it is five cards).

    Cards in hand must be kept in the order in which they are dealt at all times.
  2. Step 2: Players take turns in order.

    Each player starts with two invisible fields in which to plant beans.

    A third field may be bought by any player at any point during the game for three coins.

    No player may have more than three fields.

    Each field may contain any number of bean cards, of any one bean type.

    If a bean of a type different from those already growing in a field is planted into that field, the beans previously in it get harvested for coins.

    A field containing just one bean may not be harvested by a player who also owns a field containing more than one bean. , Cards in the hand are kept hidden.

    Cards in the trading areas and fields are visible to all players.

    The number of cards in each treasury is secret, although its presence need not be.

    The discard pile is face up, but only the top card is visible (the rest being underneath it) and players may not examine the pile. , The game-play ends instantly the third time the deck runs out. , They must play the first card in their hand (the one at the front; i.e., the one dealt to them earliest) into a field.

    This may result in them having to harvest beans!
    2.

    They may play the next card in their hand into a field.
    3.

    They must take the top two cards from the deck and place them face up into their trading area.
    4.

    Trading opens.

    Players may make offers and trade cards from (and only from) their hands (but they may offer/trade any card(s) in their hands in any order) and the cards in the active player's trading area.

    Traded cards go into the recipient's trading area.

    Trade may only occur with the player whose turn it is.

    No cards may ever be traded from fields.

    No cards can ever get placed into a player's hand by trading.

    No cards that have been traded once may be traded again
    - once a bean has been traded it must be planted in the field of the person it has been traded with.
    5.

    Trading ends whenever the player whose turn it is decides it should.

    At end of trading, each player must plant all cards in their trading area into their fields.

    This may involve harvesting beans, possibly several times; take note of the order in which beans are planted into fields if there are more types of beans being planted than fields they are being planted into.
    6.

    The player ends their turn by drawing cards from the deck, one by one, and placing them at the back of their hand (so they get played last).

    Again, the exact number of cards drawn here varies.

    If players started with a hand of five, three cards are drawn in this stage.
  3. Step 3: Each player also has a trading area.

  4. Step 4: When the deck runs out

  5. Step 5: the discard pile is reshuffled into it; this happens twice.

  6. Step 6: During their turn

  7. Step 7: each player does the following: 1.

Detailed Guide

Cards in hand must be kept in the order in which they are dealt at all times.

Each player starts with two invisible fields in which to plant beans.

A third field may be bought by any player at any point during the game for three coins.

No player may have more than three fields.

Each field may contain any number of bean cards, of any one bean type.

If a bean of a type different from those already growing in a field is planted into that field, the beans previously in it get harvested for coins.

A field containing just one bean may not be harvested by a player who also owns a field containing more than one bean. , Cards in the hand are kept hidden.

Cards in the trading areas and fields are visible to all players.

The number of cards in each treasury is secret, although its presence need not be.

The discard pile is face up, but only the top card is visible (the rest being underneath it) and players may not examine the pile. , The game-play ends instantly the third time the deck runs out. , They must play the first card in their hand (the one at the front; i.e., the one dealt to them earliest) into a field.

This may result in them having to harvest beans!
2.

They may play the next card in their hand into a field.
3.

They must take the top two cards from the deck and place them face up into their trading area.
4.

Trading opens.

Players may make offers and trade cards from (and only from) their hands (but they may offer/trade any card(s) in their hands in any order) and the cards in the active player's trading area.

Traded cards go into the recipient's trading area.

Trade may only occur with the player whose turn it is.

No cards may ever be traded from fields.

No cards can ever get placed into a player's hand by trading.

No cards that have been traded once may be traded again
- once a bean has been traded it must be planted in the field of the person it has been traded with.
5.

Trading ends whenever the player whose turn it is decides it should.

At end of trading, each player must plant all cards in their trading area into their fields.

This may involve harvesting beans, possibly several times; take note of the order in which beans are planted into fields if there are more types of beans being planted than fields they are being planted into.
6.

The player ends their turn by drawing cards from the deck, one by one, and placing them at the back of their hand (so they get played last).

Again, the exact number of cards drawn here varies.

If players started with a hand of five, three cards are drawn in this stage.

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Lori Castillo

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